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Samurai Security Robot

Time Duration: 09/01/2024 – 23/04/2024

This shows the process of how I’ve created the security guards being in the form of a robotic samurais that the player must avoid without being detected allowing them to complete their objectives.

Research

These are reference images of different samurai-based characters; some of characters having some robotic designs that gives me ideas on how I should character’s design should look.

Sketches

Shadow Heist Security Robot Sketches.png

These are the 5 different prototype sketches of the security robot I made from using Photoshop. Each sketch shows designs of full faceless black metal body and white samurai armour; the designs have different helmets, face plates, and different layouts of the armour, the colour of the armour I choose to be white since it represents symbol of death in Japan. I choose to use the 2nd sketch of the security robot for my final character sketch.

Final Sketch

This represents my final protagonist sketch from the front & side viewpoints with description on the characters profile.

Shadow Heist Security Robot Final Sketch.png

Modelling Process

This model was created in 3ds max just like the character protagonist model.

Security Robot Design Modelling Process 1.jpg

1) I chose to reuse the same body and head models from the protagonist to create the faceless robot security guard.

2) I started by extruding the faces on the feet to create the boots.

Security Robot Design Modelling Process 2.jpg
Security Robot Design Modelling Process 3(Front).jpg
Security Robot Design Modelling Process 3(Back).jpg

3) I used to create the chest armour front and back parts of the armour with straps, as well as the loincloth for the front and back.

4) I extruded some of the faces from the shoulders & wrists to create the shoulder pads & wrist gauntlets of the character, and I re-extruded the armour strap faces and used the weld to connect the pivot points.

Security Robot Design Modelling Process 4(Front).jpg
Security Robot Design Modelling Process 4(Back).jpg
Security Robot Design Modelling Process 5(Front).jpg
Security Robot Design Modelling Process 5(Back).jpg

5) Then, I used the extend tool created the helmet and face plate for the head.

6) I used the attach tool to merge each model into one and editing the UV map. I had to reedit the helmet of the model for the head movement to work.

Security Robot Design Modelling Process 6(Model).jpg
Security Robot Design Modelling Process 6(Map).jpg
Security Robot Design Modelling Process 7.jpg

7) Finally, I added a biped skeleton to the character model and edited the envelopes of the model.

Creating Material Maps

I simply just used the Adobe Substance 3D Painter for creating the material maps, I used only one material in two separate colours with the black mask.

Security Robot Material Process.jpg

Final Model

This is the final character model of the Samurai Security Robot uploaded to my Sketchfab & ArtStation accounts.

Shadow Heist Samurai Security Robot Final Model.jpg

Reflection on Asset Process

The improvements towards the Samurai Security Robot asset:

  • Alter the topology to make the model taller than the protagonist

  • Redesigned of material maps such as showing an outline of gaps around the body indicating it’s more robotic

  • Created some animations for the character

  • Not to waste time on creating the assets due to the time duration being long

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